Using triggers to start timeline animations
This is where I'm at now...
As you can see my character starts in the incorrect position (inside the ground plane after the T-pose). However this in itself is considerable progress because I now have my outfit chooser script starting after a few seconds instead of when the scene first initializes. This was accomplished using a collider object as per this YouTube video. When the animated (and invisible) collider object touches my character, the script is triggered.
As you can see my character starts in the incorrect position (inside the ground plane after the T-pose). However this in itself is considerable progress because I now have my outfit chooser script starting after a few seconds instead of when the scene first initializes. This was accomplished using a collider object as per this YouTube video. When the animated (and invisible) collider object touches my character, the script is triggered.
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