Using triggers to start timeline animations

This is where I'm at now...













As you can see my character starts in the incorrect position (inside the ground plane after the T-pose). However this in itself is considerable progress because I now have my outfit chooser script starting after a few seconds instead of when the scene first initializes. This was accomplished using a collider object as per this YouTube video. When the animated (and invisible) collider object touches my character, the script is triggered.

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