I have no idea why this never occured to me. But guess what. I can animate my character in cinema4d baby!!! This is gonna make the animation so so so much easier. I know it. Unity is incredibly annoying, probably because I'm so new to it, when it comes to animating my character. What's cool is that once I render the animation in c4d, I can import it along with my character into Unity and still have my outfit selection script play on command using Unity's built in timeline. Unity's playable director keeps track of the time, so I can trigger the outfit selector whenever I want using a trigger object like in the last post, or by using playableDirector.time. Yay!
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