Animating with null objects

Good news dearest readers,

Although the positions of mixamo animations can be adjusted using pivot objects, these said objects are very difficult to keyframe in an animation sequence. Instead I am now using null (empty) objects to move my character while he moves simultaneously according to his mixamo sequence. Having separate null position controllers allows me to have a much cleaner workflow and better visualize the animation sequence in C4D's timeline. 1

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